Your Gearscore Sucks
Before Gearscore Was Even a Word
There was a time when they had not cracked the gearscore code. People had to rely on other things to determine if someone was worthy of going on a raid. What did they rely on you ask?
- the reputation of the person that was hopeful to go on a raid
- looking at their gear and knowing the class of the person and how the gear perfectly matched the person's class
- only guilds went on raids, there were no such things as PUGs
Your Reputation Could Make or Break you

You could go to a message board and see posts about people that did things that were disreputable. That meant that not only were you outed to your guild, but everyone on the server, and the whole game, actually the world since it's on the internet. This was especially true of serious offenses, like ninjaing in a raid. Even if you were stupid, it was considered bad, like a hunter rolling on something that is perfectly suited for a tank or healer.
With the current changes, people no longer care about reputation. Why? Because gear is ridiculously easy to come by and you can simply kick someone and get a new idiot to take their place.
When a Guild Master Was Capable of Looking at Your Gear to Determine Your Skill
WoW has always had obscure gear rules to challenge the player to think outside the box when gearing themselves. What am I talking about? I'm talking about a paladin wearing cloth. I'm talking about a hunter wearing leather. I'm talking about a tank wielding rogue weapons.
If you didn't know your class sufficiently to understand these slight nuances in the game, you would seriously under gear your character and do less damage, or generate less threat or heal for less.
Why do I include that story? Because raid leaders and guild masters of today would not know that a blue out of some obscure dungeon was better than a beginning epic. Today they would dismiss you out of hand and probably put you on their ignore list.
But could a guild master know you had skill by looking at your gear? Yes! If you knew your class so well that you were wearing obscure blues and greens that were focused on some aspect of your specialization, the guild master knew two things:
- you knew your class to an elite status
- you knew your spec to an elite status
When You Had to Join a Guild to Raid
- they did not know
- that did not know their class
- that did not know the raid
- that had a bad reputation
The casual gamer simply played the game for fun; didn't have time to play for long periods; didn't have every day to play; didn't want to invest time into a single task that might take him months to accomplish.
However, it has been the casual gamer that has been the loudest about his lack of raiding and / or gear.
The Beginning of the End
Blizzard is in the business of making money, not making a better game. Normally the two are opposite. In its infinite wisdom, Blizzard started listening to the casual gamer.
- casual gamers wanted to raid
- casual gamers wanted the epic gear
- casual gamers wanted the tier gear
- casual gamers wanted to not think about what gear to get to fit their class
Due to their changes of making getting to the end game easier, more and more casual gamers achieved the highest level in the game. Then you had a much larger population of people that did not know their class and who did not raid. Blizzard finally changed the end game to be easier and easier.
People went from raiding Naxxramus in blues, to requiring people to be in epics coming into Naxx. They quickly forgot that Naxx was the first instance that dropped epics at all.
With this mindset the entire game went down hill. People started requiring higher and higher gearscores to do content that did not require it.
Gearscore the Straw That Broke the Camels Back
It has been a failure on the parts of the raid leaders and guild masters to depend on gearscore. I have found that gearscore is useless. I was in a basic heroic instance with a mage that had a gearscore of 5400. He pulled 1.5k dps. End of story. I have been in regular instances where the healer dripping in epics let the tank die, along with the rest of the party. Gearscore is useless.
Be that as it may, the changes Blizzard has made is akin to gold sellers. Once people start buying gold, they can then buy all the best gear that Bind on Equip. Once people have access to this, then people see that more of the population is walking around in much higher gear. They then come to expect everyone to have higher gear. This is effectively what Blizzard has done. They have made it easier for people to equip higher gear and so people expect higher gear from everyone.
The end result is that terrible players are walking around in pristine gear. Now no one knows who is a joy to play with and who is and absolute nightmare. I expect it will only get worse. Unless the new expansion makes the player concentrate on the skill aspect of the game, I see no possible way to fix this. You will end up with very frustrated end game players that want the casual gamers to go away and Blizzard wanting everyone to enjoy the full content of the game.
All that being said, the very end game instances still require skill. You cannot get around it. Being dressed up, still does not account for skill. I think it is going to be a big disappointment when the casual gamer gets dressed in the highest gear possible only to find that their skills do not match the gear they are in.
I say go back to reserving Player vs Environment equipment for those that acquire it in raids only and leave the non-skilled players to do player vs player games.
We just had a player join our guild raid dressed in full pvp gear and he had the same gearscore as my healer paladin. After a couple of fights it was found he healed 1/3rd of what I healed. He was removed promptly and someone else was invited. The only reason he was invited was because of his gearscore.
You might be saying "he's in pvp gear though." Other than adding the "resilience" stat to his gear, all of his gear was gemed better than mine and he had far superior spell power than my paladin. He was just a terrible player. He had no idea of what to do in a raid, nor how to heal.
Gearscore is useless. You could buy gold in the game and end up with 200,000 gold and simply go the the AH and buy full crafted gear that could put your into nose bleed gearscore overnight. Who would know? They would simply look at the gearscore and take you into their raids. Then find out your skill is zero.
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