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Showing posts with label blizzard. Show all posts
Showing posts with label blizzard. Show all posts

Monday, May 17, 2010

Blizzard Working on a Super Secret MMO and the Fall of World of Wacraft: Cataclysm

Bad Reviews for Cataclysm





World of Warcraft - Cataclysm

Tons of reviews by professionals and fans alike have been pouring into the web. I have yet to see one that is positive. Couple that with fan comments on the reviews and you have a staggering situation where Blizzard / Activision might lose money on the expansion. What is shocking is that Blizzard is proud of their changes and see no reason to reconsider them.

Monday, February 15, 2010

How the Casual Gamer Has Ruined World of Warcraft

Your Gearscore Sucks



We see it all the time in trade chat. Such and so raid is looking for more people to join, BUT... you have to have some outrageous gearscore. For those who are are new to achieving level 80 or haven't played the game but for only a few months, this might seem perfectly alright. However, what you don't know is that the game was never heavily gear dependent. I will be going over how the game has changed and for the worse. I will go over what was expected of a raider; how people achieved great gear; and how skill ruled the game.

Before Gearscore Was Even a Word



There was a time when they had not cracked the gearscore code. People had to rely on other things to determine if someone was worthy of going on a raid. What did they rely on you ask?

  • the reputation of the person that was hopeful to go on a raid
  • looking at their gear and knowing the class of the person and how the gear perfectly matched the person's class
  • only guilds went on raids, there were no such things as PUGs
Let's go over each of these points in depth. I will show you how removing this system in a game that relies on its own social aspect to make for a better experience of everyone. I will also compare some much harder games to the current system.

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Your Reputation Could Make or Break you



Back when WoW was much much smaller, people had reputations and you were made or broken by your actions in World of Warcraft. That meant if you ninjad something, you really did get black balled from any possible raiding or getting into a guild. You would be kicked out of a guild if you did anything that ruined your reputation and hence the reputation of the guild. You were also put on a list by the more experienced guilds as a persona non grata.

You could go to a message board and see posts about people that did things that were disreputable. That meant that not only were you outed to your guild, but everyone on the server, and the whole game, actually the world since it's on the internet. This was especially true of serious offenses, like ninjaing in a raid. Even if you were stupid, it was considered bad, like a hunter rolling on something that is perfectly suited for a tank or healer.

With the current changes, people no longer care about reputation. Why? Because gear is ridiculously easy to come by and you can simply kick someone and get a new idiot to take their place.

When a Guild Master Was Capable of Looking at Your Gear to Determine Your Skill



WoW has always had obscure gear rules to challenge the player to think outside the box when gearing themselves. What am I talking about? I'm talking about a paladin wearing cloth. I'm talking about a hunter wearing leather. I'm talking about a tank wielding rogue weapons.

If you didn't know your class sufficiently to understand these slight nuances in the game, you would seriously under gear your character and do less damage, or generate less threat or heal for less.

It was the excellent guild master that knew every class in the game to such and extent that he could look at your gear and tell that you knew nothing about both your class and specialization. I was once applying for a guild and they asked that I have "good gear". I got the beast gear I could at the time which were not only blues, but blues that were better than epic gear. When the guild master called to inspect me, he knew I had the beast gear and knew they were pieces that were not easy to get. So in blues and a couple of greens I was invited into the guild to be a raider.

Why do I include that story? Because raid leaders and guild masters of today would not know that a blue out of some obscure dungeon was better than a beginning epic. Today they would dismiss you out of hand and probably put you on their ignore list.

But could a guild master know you had skill by looking at your gear? Yes! If you knew your class so well that you were wearing obscure blues and greens that were focused on some aspect of your specialization, the guild master knew two things:
  • you knew your class to an elite status
  • you knew your spec to an elite status
It is highly improbable that someone with such an integral knowledge of their class could be unskilled at the game. You can't get to intimate knowledge of your class without knowing the skill to use it.

When You Had to Join a Guild to Raid



There was always this separation of the game into two groups: the casual gamer; the hardcore raider. To be a hardcore raider you needed to be in a guild. A hardcore raider schedules his life around raid time and the raid is scheduled around everyone's life. To be invited to a guild meant that you agreed to raid at their raid time. There was no way to get into a raid without first being in a guild. No one wanted to raid with someone:
  • they did not know
  • that did not know their class
  • that did not know the raid
  • that had a bad reputation
Remember one fine point. And, this is a fine point that escapes new players of World of Warcraft. Gear that was more powerful than the instance you were raiding was unheard of. It was only after raiding for months that a guild could finally breath easy and do an instance without any trouble. It was only then that they would start PUGs.

The casual gamer simply played the game for fun; didn't have time to play for long periods; didn't have every day to play; didn't want to invest time into a single task that might take him months to accomplish.

However, it has been the casual gamer that has been the loudest about his lack of raiding and / or gear.

The Beginning of the End



Blizzard is in the business of making money, not making a better game. Normally the two are opposite. In its infinite wisdom, Blizzard started listening to the casual gamer.
  • casual gamers wanted to raid
  • casual gamers wanted the epic gear
  • casual gamers wanted the tier gear
  • casual gamers wanted to not think about what gear to get to fit their class
With all of these demands Blizzard slowly changed the game to be easier and easier. At first these changes only affected the lower level. The end game was still held in reserve to those who were serious about the game. Blizzard reasoned that they must make the beginning game much easier for everyone to understand and therefore enjoy and purchase a subscription.

Due to their changes of making getting to the end game easier, more and more casual gamers achieved the highest level in the game. Then you had a much larger population of people that did not know their class and who did not raid. Blizzard finally changed the end game to be easier and easier.

People went from raiding Naxxramus in blues, to requiring people to be in epics coming into Naxx. They quickly forgot that Naxx was the first instance that dropped epics at all.

With this mindset the entire game went down hill. People started requiring higher and higher gearscores to do content that did not require it.

Gearscore the Straw That Broke the Camels Back



Finally the addon gearscore came out. You could now look at someone and determine what their gear's level was. You could also check online and get their gearscore. Gone was the necessity of the raid leader or guild master to know the game so much that they could look at your gear and determine your skill.

It has been a failure on the parts of the raid leaders and guild masters to depend on gearscore. I have found that gearscore is useless. I was in a basic heroic instance with a mage that had a gearscore of 5400. He pulled 1.5k dps. End of story. I have been in regular instances where the healer dripping in epics let the tank die, along with the rest of the party. Gearscore is useless.

Be that as it may, the changes Blizzard has made is akin to gold sellers. Once people start buying gold, they can then buy all the best gear that Bind on Equip. Once people have access to this, then people see that more of the population is walking around in much higher gear. They then come to expect everyone to have higher gear. This is effectively what Blizzard has done. They have made it easier for people to equip higher gear and so people expect higher gear from everyone.

The end result is that terrible players are walking around in pristine gear. Now no one knows who is a joy to play with and who is and absolute nightmare. I expect it will only get worse. Unless the new expansion makes the player concentrate on the skill aspect of the game, I see no possible way to fix this. You will end up with very frustrated end game players that want the casual gamers to go away and Blizzard wanting everyone to enjoy the full content of the game.

All that being said, the very end game instances still require skill. You cannot get around it. Being dressed up, still does not account for skill. I think it is going to be a big disappointment when the casual gamer gets dressed in the highest gear possible only to find that their skills do not match the gear they are in.

I say go back to reserving Player vs Environment equipment for those that acquire it in raids only and leave the non-skilled players to do player vs player games.

We just had a player join our guild raid dressed in full pvp gear and he had the same gearscore as my healer paladin. After a couple of fights it was found he healed 1/3rd of what I healed. He was removed promptly and someone else was invited. The only reason he was invited was because of his gearscore.

You might be saying "he's in pvp gear though." Other than adding the "resilience" stat to his gear, all of his gear was gemed better than mine and he had far superior spell power than my paladin. He was just a terrible player. He had no idea of what to do in a raid, nor how to heal.

Gearscore is useless. You could buy gold in the game and end up with 200,000 gold and simply go the the AH and buy full crafted gear that could put your into nose bleed gearscore overnight. Who would know? They would simply look at the gearscore and take you into their raids. Then find out your skill is zero.

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Tuesday, July 28, 2009

Activision to Pull Their Titles from PS3

Kotick Threatens

Bobby Kotick and a partner bought the once-struggling Activision for $440,000 in 1991, at a time when it was losing $30 million on $10 million in revenues. Now the world's biggest independent computer games company, it has a market value of $16 billion (£10 billion) and operating profits of $179 million in the first quarter on sales of $981 million.

Activision overtook Electronic Arts last July when it was in effect taken over by Vivendi of France in a deal where Vivendi injected World of Warcraft into the company for a 56 per cent stake.

In an interview with the London Times, Activision / Blizzard CEO Bobby Kotick has some strong advice for Sony and threatened to pull its support for the console. “I'm getting concerned about Sony; the PlayStation 3 is losing a bit of momentum and they don't make it easy for me to support the platform. It's expensive to develop for the console, and the Wii and the Xbox are just selling better. Games generate a better return on invested capital on the Xbox than on the PlayStation,” he says. "They have to cut the price, because if they don't, the attach rates (the number of games each console owner buys) are likely to slow," Kotick said. "If we are being realistic, we might have to stop supporting Sony." As for the timing on that, he adds: "When we look at 2010 and 2011, we might want to consider if we support the console--and the PSP (portable) too."

For its part, Sony, which is mired in third place behind Nintendo and Microsoft in the next-gen game-console wars, keeps saying it won't be pressured into trimming the price of the PS3.



Sony Dismisses Activision

Sony Corp. CEO Sir Howard Stringer responded directly--and dismissively--to Kotick's comments. "He likes to make a lot of noise," the Welsh-born executive told Reuters at a tech conference in Sun Valley, Idaho, which Kotick is also attending. "He's putting pressure on me, and I'm putting pressure on him. That's the nature of business. … [But] I lose money on every PlayStation I make--how's that for logic?"

Speaking of the PS3, Sony Computer Entertainment America CEO Jack Tretton deflected questions that a widely rumored reduction in the console's cost could come as early as next month. "We feel that we're sacrificing the short term to pay dividends in the long term," he told Silicon Valley magazine Fast Company. "People are having short-term thinking--the platform is not even three years old…. It costs a lot to invest in rolling out new technology, and if the consumer walks away before the life cycle is over--you can talk about the install base of hardware, but how many of those machines are still active, how many people are still playing them?"

"In 2008, we had a 38 percent increase in sales and we hit our 10-million-units-worldwide goal for PS3 sales," he explained. "We had $6.4 billion in revenue in US alone on the PlayStation brand, and a 116 percent increase in software sales. At the worst possible time, if you're hitting numbers and delivering success... my hope is that as our production efficiencies improve and more great games come to market, the horizon has got to be better for 2009 and 2010."

Bioware Wants Attention

Now, Bioware co-founder Greg Zeschuk, has talked about the statement war, “I don't think it's really fair to poke fun at Sony,” Zeschuk says. “Certainly the Wii's been a massive success and Sony's probably not going as fast as they thought it would be but I think that they're starting to make the right moves and the software's coming along. I think it's silly to be saying you're not going to support Sony. The brand itself is still huge and there are millions of users out there.” Keep in mind bioware scared Sony witless when they threatened to not bring their title Mass Effect to the PS3. Also bioware is not in the number #1 spot for 3rd party developers as the giant Activision is.

My Take on the Situation


First of all Activision is right. Sony has priced probably 50% of the gaming market right out. The Nintendo Wii can be found for $126. The XBOX 360 can be found for $183. There is no way that at a price point of $400.00 can a PS3 even compete. For all those nay sayers, saying Activision is goofy or some other stupidity, follow the money.

Secondly developing for the platform is expensive. Again, follow the money, if the platform is far more expensive to develop for and it's in 3rd place behind two consoles that are A) selling more and B) cheaper to develop for... It's a no brainer.

Lastly the "too big to fail", doesn't apply in real business, unlike banks. People are saying that Activision would be giving up a huge platform if they didn't support PS3 any longer. "More bang for your buck"! Ever heard of that? If they drop PS3 and target exclusively XBOX and Wii, and they get a much higher return for every development dollar? Who cares how large PS3 is, they are going to go where the money is.

I think Sony introd the market at a whopping $799.99 price point simply because their name is Playstation and they thought people would buy it regardless of the price. It is ridiculous. You could buy a car for that much, and get yourself a job delivering pizza. And, it would make you money, unlike the PS3.

I vote Activision follow through with the threat. Who's to stop them? For all this sabre rattling, no one is taking them seriously.

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